Who is Trip Hawkins?
An expert on leadership, strategy, innovation, entrepreneurship, and practices in emotional intelligence, Hawkins played a key role in defining and building two major industries: personal computers and video games.
What can you expect from a conference with Trip Hawkins?
In his lectures he encourages others to disrupt themselves, to innovate for the betterment of the planet and to develop leadership and team management skills. Hawkins has keynoted numerous events including GDC and CES and has lectured at MIT, Stanford, UC Berkeley, UCSB, USC and Draper University.
What has been his professional career? How has he contributed to society?
A leading contributor to 4 IPOs, he founded and led the first decade of Electronic Arts, today worth $40 Billion, while driving the creative and product vision for EA Sports. In addition to founding and leading four game companies that raised venture capital, he spent three years working with world leading experts to design and publish an advanced EQ game that teaches children the principles and practices of emotional intelligence.
Inventor of four patents, he created, designed, produced or directed several pioneering sports simulation games, invented and produced several other brands including the "E for Everyone" game rating and the Army Men franchise of games that generated over $300 million in revenue.
Thanks to a long career in Silicon Valley, Hawkins had the opportunity to know, work with and learn from numerous tech and media legends including Steve Jobs, Bill Gates, Steven Spielberg, Nolan Bushnell or Steve Wozniak, among others. Hawkins has also had the pleasure of mentoring remarkable scientists, media creators and tech leaders in dozens of entrepreneurial companies including “unicorns” such as Apeel Sciences, Scopely and Skillz. Beyond his deep background in computer science, in recent years he has been a C-level advisor to tech/science companies involved with materials science, the agriculture/food industry, chemistry, renewable energy, liquid organic semiconductors, thermal cameras, clothing, hospitals, drones, data science, cryptocurrency and manufacturing in a variety of industries.
Hawkins graduated magna cum laude from Harvard College and has an MBA from Stanford.
As a result of defining, establishing and leading in the creative and business practices of entertainment software, Hawkins, his products and companies have won hundreds of awards and he has personally won several Entrepreneur of the Year, Lifetime Achievement and Hall of Fame awards, and is the only business executive enshrined in the game industry hall of fame.
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